Graveyard Level : Caffeinated Games' "Farmlands" (Unreleased) : Maya, Photoshop
<strong>Model 'Dying Pine Tree' - Maya:</strong>198 tris. <strong>Photoshop : </strong>512x512(branches), 256x256(bark) <strong>Model 'Dying Pine Tree' - Maya:</strong>198 tris. <strong>Photoshop : </strong>512x512(branches), 256x256(bark) <strong>Model 'Pine Tree' - Maya:</strong>282 tris. <strong>Photoshop : </strong>512x512(branches), 256x256(bark) <strong>Model 'Pine Tree' - Maya:</strong>282 tris. <strong>Photoshop : </strong>512x512(branches), 256x256(bark) <strong>Model 'Dead Tree A' - Maya:</strong>862 tris. <strong>Photoshop : </strong>256x256 <strong>Model 'Dead Tree A' - Maya:</strong>862 tris. <strong>Photoshop : </strong>256x256 <strong>Model 'Dead Tree B' - Maya:</strong>693 tris. <strong>Photoshop : </strong>256x256 <strong>Model 'Dead Tree B' - Maya:</strong>693 tris. <strong>Photoshop : </strong>256x256 <strong>Texture 'Dying Pine Tree' - Photoshop : </strong>512x512 <strong>Texture 'Pine Tree' - Photoshop : </strong>512x512 <strong>Texture 'Bark' - Photoshop : </strong>256x256 <strong>Model 'Mausoleum' - Maya:</strong>854 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Mausoleum' - Maya:</strong>854 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Mausoleum' - Maya:</strong>854 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Mausoleum' - Maya:</strong>854 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Mausoleum' - Maya:</strong>854 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Mausoleum' - Maya:</strong>854 tris. <strong>Photoshop : </strong>512x512 <strong>Texture 'Mausoleum' - Photoshop : </strong>512x512 <strong>Model 'Reaper Statue' - Maya:</strong>832 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Reaper Statue' - Maya:</strong>832 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Reaper Statue' - Maya:</strong>832 tris. <strong>Photoshop : </strong>512x512 <strong>Model 'Reaper Statue' - Maya:</strong>832 tris. <strong>Photoshop : </strong>512x512 <strong>Texture 'Reaper Statue' - Photoshop : </strong>512x512 <strong>Model 'Obelisk' - Maya:</strong>150 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Obelisk' - Maya:</strong>150 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Celtic Cross' - </strong>222 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Celtic Cross' - </strong>222 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Gothic Cross' - </strong>252 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Gothic Cross' - </strong>252 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Crown Headstone' - </strong>126 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Crown Headstone' - </strong>126 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'House Headstone' - </strong>110 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'House Headstone' - </strong>110 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Gothic Headstone' - </strong>62 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Gothic Headstone' - </strong>62 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Rounded Headstone' - </strong>66 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Rounded Headstone' - </strong>66 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Texture 'Celtic/Gothic Cross', 'Obelisk', all 'Headstones' - Photoshop : </strong>512x512 <strong>Model 'Iron Fence' - </strong>291 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Iron Fence' - </strong>291 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Wooden Fence' - </strong>156 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Wooden Fence' - </strong>156 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Curled Lamppost' - </strong>294 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Curled Lamppost' - </strong>294 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Texture 'Iron/Wooden Fence' - Photoshop : </strong>512x512 <strong>Texture 'Lamppost', misc. path textures - Photoshop : </strong>512x512 <strong>Texture 'Withering Grass' - Photoshop : </strong>512x512 <strong>Texture 'Graveyard Skybox' - Photoshop : </strong>512x512(shared)
Castle Level: Caffeinated Games' "Farmlands" (Unreleased) : Maya, Photoshop
<strong>Model 'Castle Door', 'Round Steps' - Maya : </strong>87, 90 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Castle Door', 'Round Steps' - Maya : </strong>87, 90 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Hanging Lantern, 'Lamppost' - Maya : </strong>81, 310 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Hanging Lantern, 'Lamppost' - Maya : </strong>81, 310 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Pillar Arch' - Maya : </strong>60 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Pillar Arch' - Maya : </strong>60 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Texture 'Castle Door', 'Round Steps', 'Pillar Arch', 'Lamppost' - Photoshop : </strong>512x512(shared) <strong>Model 'Hanging Tapestry' - Maya : </strong>5 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Hanging Tapestry' - Maya : </strong>97 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Castle Gate' - Maya : </strong>97 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Model 'Castle Gate' - Maya : </strong>97 tris. <strong>Photoshop : </strong>512x512(shared) <strong>Texture 'Hanging Tapestry', 'Castle Gate' - Photoshop : </strong>512x512(shared) <strong>Model 'Short/Tall Grass' - Maya : </strong>8 tris. <strong>Photoshop : </strong>128x128 <strong>Model 'Short/Tall Grass' - Maya : </strong>8 tris. <strong>Photoshop : </strong>128x128 <strong>Texture 'Short/Tall Grass' - Photoshop : </strong>128x128 <strong>Texture 'Castle Grass' - Photoshop : </strong>512x512 <strong>Texture 'Castle Wall' - Photoshop : </strong>1024x1024 <strong>Texture 'Castle Skybox' - Photoshop : </strong>1024x1024
Bar scene / Office scene : "The Fall of Mr. Wily" (Ludum Dare 72-hour game design challenge) : Maya, Photoshop
Character model "Vixen" : 3ds Max, Photoshop
<strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body) <strong>Character Model 'Vixen' - 3ds Max : </strong> 4,220 tris. <strong>Photoshop : </strong> 1024x1024 (head) and 1024x1024 (body)
Japanese Level props : Maya, Photoshop
<strong>Model 'Torii Gate' - Maya : </strong>530 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Torii Gate' - Maya : </strong>530 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Torii Gate' - Maya : </strong>530 tris. <strong>Photoshop :</strong> 512x512 <strong>Texture 'Torii Gate' - Photoshop : </strong>512x512 <strong>Model 'Paper Lantern' - Maya : </strong>498 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Paper Lantern' - Maya : </strong>498 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Paper Lantern' - Maya : </strong>498 tris. <strong>Photoshop :</strong> 512x512 <strong>Texture 'Paper Lantern' - Photoshop :</strong> 512x512 <strong>Model 'Jizou Statue' - Maya : </strong>734 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Jizou Statue' - Maya : </strong>734 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Jizou Statue' - Maya : </strong>734 tris. <strong>Photoshop :</strong> 512x512 <strong>Texture 'Jizou Statue' - Photoshop :</strong> 512x512 <strong>Model 'Stone Lantern' - Maya : </strong>452 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Stone Lantern' - Maya : </strong>452 tris. <strong>Photoshop :</strong> 512x512 <strong>Texture 'Stone Lantern' - Photoshop :</strong> 512x512 <strong>Model 'Burlap Rice Sack' - Maya : </strong>184 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Burlap Rice Sack' - Maya : </strong>184 tris. <strong>Photoshop :</strong> 512x512 <strong>Texture 'Burlap Rice Sack' - Photoshop :</strong> 512x512 <strong>Model 'Burlap Sack' - Maya : </strong>168 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Burlap Sack' - Maya : </strong>168 tris. <strong>Photoshop :</strong> 512x512 <strong>Model 'Burlap Sack' - Photoshop :</strong> 512x512
Miscellaneous : 3ds Max, Maya, Photoshop